I’ve been following the conversation about children using “augmented reality” (computer generated content that combines with real-life objects).
While it’s true that kids will be more engaged when they see something reflected on the screen that they’ve moved around in realtime, I’m not convinced that bridging the gap between real and virtual will prove to be a total success.
During the early childhood years, we try to help children distinguish between what’s real and what’s not. Will a four-year old who plays AR games reach to grab objects in his bedroom that aren’t really there?
Hmmm. I guess we really are on the front, not the back-end, of the digital era.