Video game violence

During the post-Sandy Hook conversations about child safety, violence in video games has again become a topic of concern.

I see some positive signs in this arena.

The ESRB (Electronic Software Ratings Board) system of identifying age-appropriateness is used by 70 percent of parents;   85 percent of parents are  aware of the ratings.

And earlier this year, Utah Congressman Jim Matheson proposed House Reform bill 287, which would make the ESRB ratings legally binding. (Rep. Matheson, Jim [D-UT-4])  The bill has been referred to a subcommittee, but hopefully we’ll see action, soon.

Of course, even though retailers like Wal-Mart have done what some consider to be a good job of limiting sales of adult-only content, parent involvement is still the most critical factor.


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